In some ways I really miss the old tape recorder days. I’m not talking about the expensive ones either – or even those vintage reel-to-reel monstrosities. I’m talking about the $14.95 specials and buying “Hi-Fi” cassette tapes by the six-pack. It’s true that you had to forget about little things like fidelity and lack of multi-tracking ability, but these recorders were easy and fast. You could sketch out a song in five minutes and then whip the tape out and hand it to someone.
The tape recorder is in stark contrast to the unbelievable power available to home studio musicians these days. I’m certainly a fan of “big boy” tools like Pro Tools, Tracktion, Cakewalk, Live, Sonar, Acid, Reason, etc., and I don’t want to take anything away from their amazing music rendering power. But you have to admit that there is a big learning curve with these applications. Even the easiest versions require, in computer time, eons to load and then you have to navigate numerous screens to get the output you want.
More recently, we’ve seen some strong entrants into the space between the tape recorder and the DAW. There have also been a number of lightweight applications for the PC that just didn’t quite make the cut for one reason or another. Apple’s Garageband was really the first to take the stage in this area and open people’s eyes to the creative power unleashed through powerful tools, modular design, and a simple interface.
As such, I was excited to receive a copy of Riffworks version 2 by Sonoma Wireworks. I also had a couple valid questions. My first question was, “What was this ‘riff’ based approach?” My second question was, “Can you actually make songs with this?” As I worked with Riffworks, my skepticism turned to appreciation. Read on to hear the details!